BF2-DLink is added the skin function.
User can customize the icons and game maps' overview.
There is a folder called "Skin" in the same directory of BF2-DLink.
When BF2-DLink execed and loaded, the icons in the "Skin" folder will be loaded by BF2-DLink.
If in the future there are more mods released, you can update your BF2-DLink by yourself use this spec.
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// Spec
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The subdirectory of Skin are the Mods Icons and maps overview folders.
For example:
\Skin\bf2"bf2" is the Mod name.
\Skin\poe2"poe2" is the Mod name.
The mod name you can be achieved by BF2-DLink's Host Details.
If there is a new mod released, you should find the mod name and create a new folder with this mod name.
All types of picture are supported.
The mod folder of the skin contains two folders, one is named "Icons" and another one is named "Levels".
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// Icons
Icons folder contains all icons of the BF2-DLink. Ex. "Info" icons, "Logo" icon, "Flag" icons, "Cancel" icon and "Launch" icon.
The Logo Icon: BF2-DLink's default Logo-Icon. Size: 400*100 pixel is recommended. The Icon file must be named after a string contain "Logo".
The Cancel Icon: Used by launch button, when AutoLink On show this Cancel Icon. Size: 67*46 pixel is recommended.
The Launch Icon: Used by BF2-DLink's launch button. Size: 67*46 pixel is recommended.
The Flag Icons: The Icon file must be named after a country's name with a prefix "Flag_". Ex. China is called "CH" in the game, so we add a icon file, which is named after a string contains "Flag_CH". You can find out the name of Country in the Team's Info. Size: 38*20 pixel is recommended.
The Info Icons: Player's info icons. Must named after "Info_deaths", "Info_kills", "Info_ping" and "Info_score". Size: 16*16 pixel is recommended.
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// Levels
Levels folder contains the maps. The maps' names must be the same as the name of the map. You can find out in the "Map" info.
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